

Tetris
Hawken King (April 21, 2003)
Officially licensed from the Tetris group, this version of Tetris had to be a certain way or not be at all. I ended up working from Sony’s office on this title, so they could better manage the graphic output. Graphics were created in 3D software and rendered out, initially I used a grid system and different material blocks to create a vastly complicated monolith structure, only to have the senior producers ask me to make the blocks 33% smaller…
Ah! Happy days!
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