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	<title>Hawken King &#187; apps</title>
	<atom:link href="http://www.hawkenking.com/category/design/apps/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hawkenking.com</link>
	<description>Designer &#38; Illustrator</description>
	<lastBuildDate>Tue, 21 May 2013 05:04:36 +0000</lastBuildDate>
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		<item>
		<title>Celulo</title>
		<link>http://www.hawkenking.com/celulo/</link>
		<comments>http://www.hawkenking.com/celulo/#comments</comments>
		<pubDate>Mon, 13 May 2013 01:34:52 +0000</pubDate>
		<dc:creator>seijin</dc:creator>
				<category><![CDATA[apps]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.hawkenking.com/?p=2052</guid>
		<description><![CDATA[Taking various cues from 2d styles, including PataPon as per the directors request, I produced the artwork for this iOS puzzle title released in May 2013. Hopefully breathing a little life into the title. The game it&#8217;s self is quite challenging, if you want to get a high score you&#8217;re in with a challenge. iTunes [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="960" height="540" src="http://www.youtube.com/embed/JgWP_Auu7cQ?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Taking various cues from 2d styles, including PataPon as per the directors request, I produced the artwork for this iOS puzzle title released in May 2013. Hopefully breathing a little life into the title. The game it&#8217;s self is quite challenging, if you want to get a high score you&#8217;re in with a challenge.</p>
<p>iTunes link: <a href="https://itunes.apple.com/app/id634795239">https://itunes.apple.com/app/id634795239 (free)</a></p>
<p>Read all about the game here: <a href="http://appadvice.com/review/quickadvice-celulo">http://appadvice.com/review/quickadvice-celulo</a></p>
<p><img src="http://www.hawkenking.com/wp-content/uploads/nsIPWmt5lqJC6Gh-wEohIUAUYmlCzmn6RGqDYUIOKF8-480x720.png" alt="" title="celulo gameplay" width="480" height="720" class="alignnone size-medium wp-image-2070" /><img src="http://www.hawkenking.com/wp-content/uploads/VFTNRF35Eq_20mlQpEjwuKWptVuibwWPwhtJM8dGNyY-480x720.png" alt="" title="celulo titlescreen" width="480" height="720" class="alignnone size-medium wp-image-2071" /><img src="http://www.hawkenking.com/wp-content/uploads/YUZW6T26c7PapH1kkLHc75Hd5RorSHzLLWnvDhyfjlk-480x720.png" alt="" title="celulo powerups" width="480" height="720" class="alignnone size-medium wp-image-2072" /><img src="http://www.hawkenking.com/wp-content/uploads/6wKu1I0mIfINDcq1GLh3ZkO0gETXk0eSxAXbXrnuIVM-480x720.png" alt="" title="celulo gold packs" width="480" height="720" class="alignnone size-medium wp-image-2068" /></p>
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		</item>
		<item>
		<title>Bath Time</title>
		<link>http://www.hawkenking.com/bath-time/</link>
		<comments>http://www.hawkenking.com/bath-time/#comments</comments>
		<pubDate>Sun, 01 Apr 2012 05:27:53 +0000</pubDate>
		<dc:creator>seijin</dc:creator>
				<category><![CDATA[apps]]></category>
		<category><![CDATA[featured]]></category>

		<guid isPermaLink="false">http://www.hawkenking.com/?p=1909</guid>
		<description><![CDATA[Bath Time is a Physics Simulator to entertain the minds of those ages 2 ~ 6 (and above of course) With Realtime 3D graphics, physics and playful funny sounds, now it can be Bath Time, anytime! With the release of version 1.3, we have introduced an overhauled play mechanic: Items: - Rubber Ducks - Wind-up [...]]]></description>
			<content:encoded><![CDATA[<p>Bath Time is a Physics Simulator to entertain the minds of those ages 2 ~ 6 (and above of course)</p>
<p>With Realtime 3D graphics, physics and playful funny sounds, now it can be Bath Time, anytime!</p>
<p>With the release of version 1.3, we have introduced an overhauled play mechanic:</p>
<p>Items:<br />
- Rubber Ducks<br />
- Wind-up Frogs<br />
- Apples<br />
- Octopuses<br />
- Tug Boats</p>
<p>Kids can turn these items on and off, creating their own play scenarios. Each item has it&#8217;s own interesting mechanic and sometimes items react to one another. For example; the Octopus love Ducks, so they use thier suckers to stick to the Ducks. Tapping the Octopus will free them from the Duck.</p>
<p>In another scenario, only Apples could be turned on, then let a Wind-up Frog lose and watch him gobble all the Apples!</p>
<p>Other elements of Bath Time can be manipulated or changed, such as making ripples in the water, water height, bath design and so on. Every effort has been made to make Bath Time interesting as a free play &#8220;virtual toy-box&#8221;.</p>
<p>Bath Time is a Universal app (meaning you only need to purchase once for all your devices)</p>
<p>Highly recommended for parents with iPad and kids ages 2 ~ 6.</p>
<p>Make any time Bath Time!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Neways iPad &amp; iPhone layouts</title>
		<link>http://www.hawkenking.com/neways-ipad-iphone-layouts/</link>
		<comments>http://www.hawkenking.com/neways-ipad-iphone-layouts/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 08:35:33 +0000</pubDate>
		<dc:creator>seijin</dc:creator>
				<category><![CDATA[apps]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.hawkenking.com/?p=2026</guid>
		<description><![CDATA[Large amount of layouts for iOS app, based on documentation. All work went through several iterations until client approved. Star of the show was the data visualisation for employee structuring: Which could be drilled down into for more detail: Or zoomed out for other visualisations. Entire project was prototyped on devices with need of slicing [...]]]></description>
			<content:encoded><![CDATA[<p>Large amount of layouts for iOS app, based on documentation. All work went through several iterations until client approved.</p>
<p>Star of the show was the data visualisation for employee structuring:</p>
<p><img src="http://www.hawkenking.com/wp-content/uploads/ipad-circlegraph-slide3.png" alt="" title="ipad-circlegraph-slide3" width="1024" height="768" class="alignnone size-full wp-image-2027" /></p>
<p>Which could be drilled down into for more detail:</p>
<p><img src="http://www.hawkenking.com/wp-content/uploads/ipad-circlegraph-slide4-4.png" alt="" title="ipad-circlegraph-slide4-4" width="1024" height="768" class="alignnone size-full wp-image-2028" /></p>
<p>Or zoomed out for other visualisations.</p>
<p>Entire project was prototyped on devices with need of slicing up custom graphics as well as providing designs.</p>
<p>Project also included a product catalogue browser, news pages and recipe designs (Japanese).</p>
<p><img src="http://www.hawkenking.com/wp-content/uploads/magazine-top2-e1364374167794-472x768.png" alt="" title="magazine-top2" width="472" height="768" class="alignnone size-large wp-image-2029" /><img src="http://www.hawkenking.com/wp-content/uploads/recipe-detail1-landscape-414x768.png" alt="" title="recipe-detail1-landscape" width="414" height="768" class="alignnone size-large wp-image-2030" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Tilterpillar iPhone English</title>
		<link>http://www.hawkenking.com/tilterpillar-iphone-english/</link>
		<comments>http://www.hawkenking.com/tilterpillar-iphone-english/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 10:21:31 +0000</pubDate>
		<dc:creator>seijin</dc:creator>
				<category><![CDATA[apps]]></category>

		<guid isPermaLink="false">http://www.hawkenking.com/?p=1809</guid>
		<description><![CDATA[Was good fun making this game, graphics are by me, code is by Liam Conroy.]]></description>
			<content:encoded><![CDATA[<p>Was good fun making this game, graphics are by me, code is by Liam Conroy.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.hawkenking.com/tilterpillar-iphone-english/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Picture Club iPhone</title>
		<link>http://www.hawkenking.com/photo-avatar-iphone/</link>
		<comments>http://www.hawkenking.com/photo-avatar-iphone/#comments</comments>
		<pubDate>Wed, 30 Mar 2011 10:15:33 +0000</pubDate>
		<dc:creator>seijin</dc:creator>
				<category><![CDATA[apps]]></category>

		<guid isPermaLink="false">http://www.hawkenking.com/?p=1805</guid>
		<description><![CDATA[Re-skin of Monstermakr for non-Halloween times. I ended up changing the app name to Photo Avatar to make it a little more Avatar focussed (apps drop like a stone in the Photography area of the app store) &#8211; but still love the original so that&#8217;s whats going here. Bonus points for spotting the Kubrick inspired [...]]]></description>
			<content:encoded><![CDATA[<p>Re-skin of Monstermakr for non-Halloween times. I ended up changing the app name to Photo Avatar to make it a little more Avatar focussed (apps drop like a stone in the Photography area of the app store) &#8211; but still love the original so that&#8217;s whats going here. Bonus points for spotting the Kubrick inspired design in here.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.hawkenking.com/photo-avatar-iphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lego minifig workshop iPhone</title>
		<link>http://www.hawkenking.com/lego-minifig-workshop/</link>
		<comments>http://www.hawkenking.com/lego-minifig-workshop/#comments</comments>
		<pubDate>Fri, 05 Nov 2010 07:39:58 +0000</pubDate>
		<dc:creator>seijin</dc:creator>
				<category><![CDATA[apps]]></category>

		<guid isPermaLink="false">http://www.hawkenking.com/?p=1815</guid>
		<description><![CDATA[Demo I made for Lego &#8211; they decided to handle all app stuff in-house in the end. Purposefully went with the old-school Lego man outfits and faces illustration (painstakingly traced from old 80&#8242;s dog chewed lego men). Fully working prototype based on the Facemakr engine, if project went ahead, would revise the interface to something [...]]]></description>
			<content:encoded><![CDATA[<p>Demo I made for Lego &#8211; they decided to handle all app stuff in-house in the end.<br />
Purposefully went with the old-school Lego man outfits and faces illustration (painstakingly traced from old 80&#8242;s dog chewed lego men).</p>
<p>Fully working prototype based on the Facemakr engine, if project went ahead, would revise the interface to something like below:</p>
]]></content:encoded>
			<wfw:commentRss>http://www.hawkenking.com/lego-minifig-workshop/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Monstermakr iPhone</title>
		<link>http://www.hawkenking.com/monstermakr-iphone/</link>
		<comments>http://www.hawkenking.com/monstermakr-iphone/#comments</comments>
		<pubDate>Sat, 25 Sep 2010 10:09:41 +0000</pubDate>
		<dc:creator>seijin</dc:creator>
				<category><![CDATA[apps]]></category>

		<guid isPermaLink="false">http://www.hawkenking.com/?p=1802</guid>
		<description><![CDATA[Had a great time making this, it&#8217;s basically a re-skin of Facemakr with photo capture capabilities. A little rough around the edges, in time to for Halloween. Also comes with sounds.]]></description>
			<content:encoded><![CDATA[<p>Had a great time making this, it&#8217;s basically a re-skin of Facemakr with photo capture capabilities. A little rough around the edges, in time to for Halloween. Also comes with sounds.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.hawkenking.com/monstermakr-iphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Facemakr iPad</title>
		<link>http://www.hawkenking.com/facemakr-ipad/</link>
		<comments>http://www.hawkenking.com/facemakr-ipad/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 10:03:15 +0000</pubDate>
		<dc:creator>seijin</dc:creator>
				<category><![CDATA[apps]]></category>

		<guid isPermaLink="false">http://www.hawkenking.com/?p=1798</guid>
		<description><![CDATA[Facemakr &#8220;HD&#8221; for iPad, released slightly after the iPad launch but developed before the released of the iPad. Again this is one of my own apps so I was responsible for the entire show from concept design through to graphics to handing over the binary to Apple. Building a universal app at the time was [...]]]></description>
			<content:encoded><![CDATA[<p>Facemakr &#8220;HD&#8221; for iPad, released slightly after the iPad launch but developed before the released of the iPad. Again this is one of my own apps so I was responsible for the entire show from concept design through to graphics to handing over the binary to Apple.</p>
<p>Building a universal app at the time was too risky as I didn&#8217;t have the iPad hardware.</p>
<p>Still remains as the only iPad / iPhone app to use vector scaling technology.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.hawkenking.com/facemakr-ipad/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Facemakr iPhone</title>
		<link>http://www.hawkenking.com/facemakr-iphone/</link>
		<comments>http://www.hawkenking.com/facemakr-iphone/#comments</comments>
		<pubDate>Sat, 01 May 2010 09:53:12 +0000</pubDate>
		<dc:creator>seijin</dc:creator>
				<category><![CDATA[apps]]></category>
		<category><![CDATA[featured]]></category>

		<guid isPermaLink="false">http://www.hawkenking.com/?p=1794</guid>
		<description><![CDATA[My first app for iPhone, responsible for entire design: concept, design documents, testing, graphics, pr and so on.]]></description>
			<content:encoded><![CDATA[<p>My first app for iPhone, responsible for entire design: concept, design documents, testing, graphics, pr and so on.</p>
]]></content:encoded>
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